This week I thought I would continue the recent trend of creativity games that can be played with friends. Today’s game is not a journaling game per se, because there is no involvement of your creative journal whilst playing the game.
However, there is nothing to stop you making an entry in your journal afterwards to capture the best bits.
The game is a story telling game with very simple rules. Yet, despite being simple, these rules automatically build in frustration and social competition; a combination which makes it a very creative and rewarding game when played with like-minded companions.
This week’s game is one of the really enjoyable, fun games that can fill any odd moment. If played in your journal by yourself, it makes for a satisfying diversion or it can be a pleasurable social game played amongst friends.
How to play. Look at your surroundings and for the items there identify other things that have similar physical characteristics.
In other words find physical similes of the original object.
Which is easy until you strech yourself into all the abstract possibilities.
“…Language, and its formation, is the logical-mind’s domain, whilst making sense of the paradoxes that are represented by oxymorons is our creative-mind’s speciality. In order to form these linguistic trinkets, we need to employ both parts of our minds, and in doing so, causes activity to cross the bridge (the corpus callosum) between our logical and creative minds. The increased activity across this bridge strengthens it further and develops our ability to enable cooperation between both parts of our mind…”
This post is a small exercise in awareness, and is included in the techniques section because fundamentally it is designed to assist the reader in developing an awareness of how a person’s personal history is reflected in their physical movements. Once developed they can then use this awareness to recognise their own physical movements and identify what significant personal information is being broadcast to their world.
However, the reader may like to add the first part of the exercise to their growing collection of journaling for creativity games, since it provides an enjoyable technique to develop the ability to focus on how people have been affected by their past life and where they believe they are in the present.
This week’s game is a silly little journaling for creativity game that can be surprisingly powerful in its ability to provide insights into things that would elude you when considering them in a normal manner.
It is also a fun little game and if you are competitive then it can be compulsive if played against another writer/artist.
This week’s game, ‘The power of three,’ is both a word game and an awareness exercise. It revolves around a natural rhythm within a sentence that is pleasurable to the human mind. This rhythm, when practiced and recognised, is a useful tool for adding power and punch to your written prose.
The power of three is simply three words or sounds that punctuate a sentence or a phrase. It is such an ubiquitous part of the English language that most people are rarely aware of it being used around them.
This week’s game is a fun game that exercises your imagination in an amusing and useful way.
It can be played as a quick diversion whilst waiting for something or you could set out to play it as a relaxing and entertaining journaling date.
The game entails selecting one person in a crowd and building an imaginary life for him or her in your creative journal.
“Recurrence” is a quick game of creating sentences that contain some form of recurring sound, structure or emotion; a game that is best played in your creative journal when you have five minutes to spare.
Recurrence is often used as a blunt instrument in speeches to impart strong emotions, and this is where we are most likely to recognise it.
However, it can also be used with far more delicacy and doing so can transform prose.
This week’s journaling for creativity game is a fun exercise in combining word sounds by forming alliterations. The game can be played at any time, either as a quick mental exercise or as part of a longer diversion in your journal.
The game at first appears to be purely a linguistic exercise and therefore should be a left-brain, logical-mind, task. However, since the sound of the word is key to making the alliteration work, and since sound is processed in our artistic right-brain, our creative-mind, the game guides both logical and creative minds into working together.
After last week’s more intense journaling for creativity game, this weeks journaling game is a relaxed quickie, one you can play at any time.
It is a simple game of mentally forming portmanteaus and recording the best ones in your creativity journal.