This week’s game is a silly little journaling for creativity game that can be surprisingly powerful in its ability to provide insights into things that would elude you when considering them in a normal manner.
It is also a fun little game and if you are competitive then it can be compulsive if played against another writer/artist.
What is meant by a personal dialogue entry? Quite simply, a personal dialogue or conversational entry is a two way conversation with the same person. You.
What is it about? The personal dialogue entry is a means of breaking through the turmoil of our busy, stressful and demanding lives, and making contact with your inner thoughts, desires and strengths.
There are many ways to do this, but in this and the next posts we will concentrate on three methods.
This week’s game, ‘The power of three,’ is both a word game and an awareness exercise. It revolves around a natural rhythm within a sentence that is pleasurable to the human mind. This rhythm, when practiced and recognised, is a useful tool for adding power and punch to your written prose.
The power of three is simply three words or sounds that punctuate a sentence or a phrase. It is such an ubiquitous part of the English language that most people are rarely aware of it being used around them.
This week’s journaling for creativity post is the first post in the section: Types of journal entry. It is being started with the project plan, or outline entry, because it is probably the most important entry in a writer’s creative journal. This is the entry that provides the statement and focus for which everything else that you do or journal about eventually feeds towards.
This week’s game is a fun game that exercises your imagination in an amusing and useful way.
It can be played as a quick diversion whilst waiting for something or you could set out to play it as a relaxing and entertaining journaling date.
The game entails selecting one person in a crowd and building an imaginary life for him or her in your creative journal.
So far on the blog we have discussed what journaling for creativity is, and have listed the things that you may scribble, snap, click, type or place an entry into or on to. In the next section, we will be working our way through the different types of entry that may become part of your creative journal and today’s post summarises the areas we will be covering in the weeks to come.
“Recurrence” is a quick game of creating sentences that contain some form of recurring sound, structure or emotion; a game that is best played in your creative journal when you have five minutes to spare.
Recurrence is often used as a blunt instrument in speeches to impart strong emotions, and this is where we are most likely to recognise it.
However, it can also be used with far more delicacy and doing so can transform prose.
This weeks post examines the journaling date and how it differs from Julia Camerons ‘Artists date’.
” – The journaling date is one of the basic, but also one of the most important, tools in using your journal for creativity. It matters little how many advanced techniques such as active listening, active looking, mindfulness, emotive note taking, awareness, sensory extension or temporal envisioning, you have learned if they are not practised and employed in your journal. – “
This week’s journaling for creativity game is a fun exercise in combining word sounds by forming alliterations. The game can be played at any time, either as a quick mental exercise or as part of a longer diversion in your journal.
The game at first appears to be purely a linguistic exercise and therefore should be a left-brain, logical-mind, task. However, since the sound of the word is key to making the alliteration work, and since sound is processed in our artistic right-brain, our creative-mind, the game guides both logical and creative minds into working together.